Monthly Archives: November 2016

An update on OpenLabyrinth and virtual scenarios

While we have been working with Scenario-Based Learning Design (SBLD) for some time, it has taken us a while to explore all the different ways in which OpenLabyrinth can be helpful in this regard. It is time to provide better notes for others on just how useful OpenLabyrinth can be in SBLD and the powerful additional functionality that OpenLabyrinth’s Scenarios provide.

We will be posting a series of help pages that help you get more out of Scenarios.

We will be working with groups like WAVES to continue to improve how our Scenarios can be used.

Internationalization of OpenLabyrinth’s interface

Over the years, we have received occasional questions about how OpenLabyrinth can support virtual scenarios in languages other than English. Since OpenLabyrinth is used widely around the world, we are keen to explore a less anglocentric approach.

Now, as we have noted before (More languages in OpenLabyrinth cases), the node and page content in OpenLabyrinth is quite flexible. We have authors who have written cases in Greek, Russian, Slovak, French and even Klingon.

Although I am not qualified to comment, I believe we have also had groups explore the use of right-to-left languages, with some success. For a quick look at how a case might look, check out this case on our demo server, http://demo.openlabyrinth.ca/renderLabyrinth/index/88, although sadly it is all Greek to me. (ok, enough of the puns!)

Ever since OpenLabyrinth v2.6.1, we have had some basic internationalization functions built into the code base. If you select French in your User Profile, you will see that the top level menus are rendered in French. But sadly, that is as far as it goes – no group has yet funded the code writing needed to take it further, with i18n tables and the like. So this is feasible – if anyone wants to take a crack at this, the source code for OpenLabyrinth is all up on GitHub.

Now, the next thing that I would like to throw open to our case and scenario writers is this: How important is it to have a few menu and button labels changed? I would hate for this just to be a token, if it is not that helpful. I wonder if we should instead concentrate our efforts on translating the User Guide or parts of this support web site? Please let us know in the comments below, or if you have strong suggestions, use the Contact page.

Turk Talk provides complex text capacity to OpenLabyrinth

We are conducting another round of Turk Talk sessions on our OpenLabyrinth server.

Tonight, we are stress testing the Auto Text Expander macros in Google Chrome, so that our teachers can have much richer interactions with our students in their next Turk Talk session.

For more info on how to use Auto Text Expander with OpenLabyrinth, check out our how-to page.

Being able to quickly enter strings of text while facilitating a Turk Talk session makes the flow of the Scenario much smoother. This is important because the facilitator is trying to keep up with simultaneous conversations from up to 8 learners.